Bad news for all husky children out there, who hoped that video games could help them avoid gym class; a study shows that Wii Fit and its ilk are not super effective after-all.

For a while now, physical games provided on the Wii (plus those promised on the Kinect) have painted the picture that not all gamers are fatties on a couch, and can in fact be pretty, in-shape folk, like those pictures above.

But more importantly, they offer a valid solution to kids whose brains have been sucked out by , and who otherwise would not be getting any exercise. Hell, that’s honestly one of the major selling points by the big N, and a primary reason why parents have embraced the Wii in the first place, which going by sales figures alone, has clearly worked.

But according to research detailed by Reuters , kids wore accelerometers attached to their belts for 13 weeks and were split into two groups: those who played “active” games, like Wii Sports , requiring players to get up off the couch and shake their bodies, and “inactive” games, like Super Mario Galaxy , where players could just sit and push buttons like normal fare. The end result? Kids with the active games didn’t get anymore exercise than those in the other group.

According to Tom Baranowski, one of the researchers at Baylor College of Medicine in Houston, Texas: “We expected that playing the video games would in fact lead to a substantial increase in physical activity in the children… Frankly we were shocked by the complete lack of difference.”

The conclusion was that physical games can help a bit, but not a whole lot. Hey, anything helps, but getting pushed around on the school soccer field is ultimately unavoidable I’m afraid. BTW, once NYU is done with their research, to determine if Call of Duty makes a player unstoppable, one-man army after-all, I’ll post that as well.

193e9a3bedports1.jpg 450x264 Sorry chubby kids everywhere: ‘Wii Fit’ doesn’t work after all

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Sorry chubby kids everywhere: ‘Wii Fit’ doesn’t work after-all